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The Operations Manager
 Holding down the fort is what Popek is all about. Keeping Vertigo alive for the last 3 years, Patrick takes care of graphic design, website
design and all the rest of the stuff that helps keep the Vertigo ship sailing - hopefully back into the waters of 3D software for the SGI and beyond!!
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The Software Engineer
 Ali resumed making history (he was with us in our attempt to bring Vertigo 9.6 to Linux in 2001) with Vertigo as he swooped in for a 3 month stint this summer between university seasons to program the bulk of the new functionality for 3D PopArt 2.0. You can find Ali writing a championship math exam somewhere near you...
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The Software Engineer
 Christos 'phones' Obretenov works deep, deep in the Marianas Trench equivalent of code ensuring the compatibility of PopArt 2.0 with OS X and the rest of the platforms and versions that we have generously made PopArt available for. If you want the skinny on the latest tunes, art, photography, film or outdoor getaway, Christos is the man to talk to.
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The Marketing Associate
 Naazi lit up the Vertigo environment this summer with a ferocious tenacity and focus for setting the stage of our 3D PopArt 2.0 launch this October. Expanding Vertigo's reach globally, Naazi is now making some global tracks of her own as she has moved on to show Kodak what marketing is all about...
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Caricatures by the Illustrious FireMan
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Vertigo had its humble beginnings in a 3D project by a group of University students in the early 80's.
By 1990, a small company by the name of Cubicomp aqcuired the Vertigo software and proceeded to be one of the first companies to offer a complete 3D modelling and animation package for the SGI.
In 1996, Cubicomp was purchased by a group of investors in Vancouver, B.C. with the aim to take Vertigo to the masses.
Vertigo was an early pioneer in 3D as it was the first 3D software package to offer an interface to RenderMan, which, at the time, was the internal renderer shipping with Vertigo 9.6.
Vertigo quickly became an extension of the Hollywood post production industry as it was used to create CG effects for films like Escape from L.A., Mortal Kombat, Congo, Ace Ventura: When Nature Calls and The Santa Clause.
Vertigo 9.6 was one of the top 4 3D software applications along with other Canadian 3D companies, Softimage and Alias|Wavefront.
Used by the likes of Electronic Arts and the BBC, Vertigo had an impressive client list.
In 1997, an unfortunate set of circumstances saw Vertigo abandon development of its flagship application in favour of launching 3D plug-ins for Adobe Photoshop and Adobe Illustrator.
To this day, Vertigo continues to offer its 3D plug-in suite, giving designers high quality, easy to use, affordable options for bringing 3D into their graphics.
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